Using XBOX Kinect for Motion Capture

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2013 Spring Staff and Faculty Conference Improvement by Design: Leading the Way
March 5, 2013, 8:00am to 8:45am

Location: BD 440 PC lab

Using XBOX Kinect for Motion Capture

This presentation, given by Wake Tech’s Simulation and Video Game Development department’s Brad Swearingen, and Brandon Crews, went into in-depth definition of how to create a low-cost motion capture station. This seminar used Microsoft’s XBOX Kinect to perform Motion Capture for animation. Through demonstration and hands-on activity we learned how to load software specific to Motion Capture, connect and set up the Kinect hardware, setup the best settings and techniques for capture motions, and captured footage to clean up animated files.

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