At 12:30am on 4/13/2017, I attended the GRD/WEB, presented by Alison Consol, at the 2017 Spring Faculty Professional Development conference in Raleigh, NC.
GRD & WEB Department Meeting
Attended by Gregg Wallace, Michael Schore, George Tsai, Alison Consol, Carla Osborne, Julie Evans, Marsha Mills, and Tyler Dockery.
skillscommons.org ( http://www.skillscommons.org will open in a new window )
THere may be some great material in here or older projects to zoom through. Some of these may be canvas packs, but there could also be BB materials.
Course >> Tools >> NCLOR object
These are some great resources, but they may be old.
Some of these sources can help us so that we don’t have to reinvent the wheel.
Google academy, hubspot, codeschool, are great places we can also grab materials from. If this introduces something we don’t have time to working with, or something which may inspire a different kind of learner. If you see anything out there which has some relevance, grab it and see what you can bring to the table.
If you find little snippets created that cannot be covered in the class, but the materials already exist, run those as small, one-shot deals
Brackets in the lab
Brackets will be put in the lab. Brackets runs for free. Sublime is roughly $50 per license. We cannot use a cost program when we could also have a free resource. Our hope is to have a cradle-to-grave system of consistent program usage in WEB technologies.
GRD142 seems to miss its pace and GRD241 finds many students falling flat.
GRD110 seems to have lots of issues with retention.
WEB140 seem to run into the perrenial problem with retention. Design students seem to split- both top and bottom tier students are graphic design students
Summer faculty will need to have a single day of the week. Any issues needed by Alison can be fixed by Cindy if needed
Julie’s secret sauce may stop working. Datatel may be able to be updated in a few extra months. Datatel does not like edge
At 3:40pm On 11/16/16 I attended Design is Not Art presented by Austin Knight | Lead UX Designer, Hubspot at the 2016 Internet Summit located at the Raleigh Convention Center in Raleigh, NC.
Design Is Not Art
This talk was not about design or art; it was about designers. It was about the things that we create and the ways in which we create them. It included extended discussion about the processes that we use and how those processes define us. It’s these qualities that set artists and designers apart (and why they matter). What are the differences between design and art? What is the most important quality that a designer can possess? And how are the two so closely related?
In this talk, we examined the ways in which design and art are fundamentally different, and how through those differences, we can extract the qualities that comprise great designers and leaders. In a roundtable atmosphere, we discussed the contrasting purposes, data sources, and creative processes that design and art hold. He hoped that his insights might add a new perspective on what it means to be a designer, and how designers that possess one particular quality are prone to better feedback, accountability, innovation, collaboration, and outcomes. Unfortunately, this seemed to deal more with software development designers and game artists, and had little to bear on art and design in specific. Finally, we heard personal accounts from designers at companies like Google and Apple, sharing their approaches to design and the qualities that they value.
In Austin’s words: “You may or may not leave this talk convinced that design is not art, but no matter what, you will leave with a better understanding for what it means to be a designer.” Instead, I left with a bit more disappointment than normal. The Internet summit was originally about the internet, innovations, and new technology. As time has gone on, it has become more and more about marketing to an online community, selling to people, and ways in which the general sellers market can grab for just a bit more attention. I think this will likely be my last internet summit.
Completed UDEMY Certification Course for “How To Design Professional Infographics : Beginners Course”
I have received numerous requests from UDEMY to come to their website and purchase some of their training. While this hadn’t always appealed to me (seemed like perhaps they might be trying a bit too hard), I decided I’d give it a try. While the training course I felt might be most worth my while was still selling for roughly $45, I was able to purchase this second piece of training a few weeks ago at the same time I purchased: Logo Design Fundamentals by Andrew Boehm of Growing Business Online.
This course was much more extensive than the first, with 89 lectures encompassing software, research, slides, and an additional 4.5 hours of video content. Materials came with downloadable materials which were required for the final assessment. The downloading of materials for the final assessment seemed to be met with displeasure, although moderators noted that might change to an elected component. I was pleased with the course and could see how beginners might really sink their teeth into this.
You can check out my fancy certificate here
I have received numerous requests from UDEMY to come to their website and purchase some of their training. While this hadn’t always appealed to me (seemed like perhaps they might be trying a bit too hard), I decided I’d give it a try. While the training course I felt might be most worth my while was still selling for roughly $45, I was able to purchase this training: Logo Design Fundamentals by Andrew Boehm of Growing Business Online
This course consisted of 15 individual lectures on design topics such as sketching, font selection, illustrator CC use, working with clients, etc. It carried over 1.5 hours of video materials and audio lectures, and covered some great ground.
Visit my fancy certificate here
On March 20th, Tyler Dockery spoke to the GDA on Wake Tech’s Main Campus in the Engineering and Technology Building (ETB).
GDA Lecture: The Resume Workshop
The resume workshop began quickly, because we planned to view over 160 resumes in the short time we had.
Beginning with IIT’s 100 master candidate resumes, we glanced over the resumes of 100 individuals with design experience cover 1-2 decades in the field. We found them to be informative, but sedate, and not at all exciting. We found them to contain lots of information, but very, very little in the way of information that would tell us about the individual. Most students actually agreed we should skim through them faster, and that it would be easy to get lost in this shuffle of papers.
Next, we focused on 60 designs I pulled from my own sources. These gave an individual grasp quickly and easily, telling us about the individual even before we could focus on the writing involved. Students overwhelmingly decided what they liked about these designs quickly and easily. Not all were winners, and it was easy to see why or why not.
Students found that flashier resumes could quickly give the intent of the designer to the individual who would be hiring them. They agreed that one of these resumes would quickly and easily stand out in a stack of the other resumes.
We finished the discussion by talking about what careers the students wanted to pursue and how they might go about showing that thorough their resumes. Marsha Mills discussed the importance of what you say and how you say it, and the double importance of having a separate resume for web design work and graphic design work, and possible photographic or illustrative jobs. Students left with the clear understanding of how a resume is really a typographic problem, but also how it can affect their overall perception.